![]() Since release 7.1, the software renderer has been implemented via the SwiftShader project. Without a supported GPU, the OS can run in non-accelerated mode via software rendering. The OS enables OpenGL ES hardware acceleration via Mesa if supported GPUs are detected, including Intel GMA, AMD's Radeon, Nvidia's chipsets ( Nouveau), VMware (vmwgfx) and QEMU (virgl). For instance, some low-level components are replaced to better suit the platform, such as the kernel and HALs. Some components are developed by the project which allow it to run on PC architecture. The OS is based on the Android Open Source Project (AOSP) with some modifications and improvements.
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